Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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There are 18 status ailments in Terra Battle 2.
|Charm||Turn an enemy into a friendly ally for X turns so you can use him in your attack chains.|
|Confusion||Unit cannot be controlled and will move around the field randomly. Confused units will neither initiate pincer attacks, nor participate in chains, even if placed accordingly by chance.|
|Death||Target takes damage equal to target's remaining health|
|Delay||Increase Countdown timer for enemies by 1|
|Demoralize||Unit's attack stat and skill activation rate reduced to 0. Magic attack is unaffected, and skills will still activate through the use of a Powered Point.|
|Doom||A timer will appear on the unit; that unit dies when the timer reaches 0.|
|Icebind||Unit cannot move or act, and being pincered causes unit to die.|
|Isolation||Isolated charafters cannot form or participate in Chain attacks, only pincer attacks work)|
|Paralysis||Unit is paralyzed and unable to move or attack for X turns. Enemy units will not act and their timers will not decrease after you take a turn.|
|Poison||Unit is damaged at the start of a turn for 3 turns.|
|Shadowbind||Unit cannot move or act, removes Levitation, and deals damage over time.|
|Sleep||Unit falls asleep and is unable to move or attack for 3 turns. Enemy units will not act and their timers will not decrease after you take a turn.|