Changes on September 28, 2017

Changes to Terra Battle 2 on September 28, 2017 occurred after a server maintenance.

Major changes

 * Chapter 4 was added.
 * Pact of Genes, Pact of Elements, and Pact of Quanta replaced Pact of Resolve in Pacts with Fores.

Official notes
An introduction to the new content (9/28)

Thank you for playing Terra Battle 2.

During today's maintenance, we made the following updates:

The latest chapter in the Terra Battle 2 saga, "The Sound of Silence," is now available! Players who have cleared Chapter 3, "The Ties That Bind," are able to play it immediately. We hope you continue to enjoy unraveling the magic and mystery of Terra!
 * New story: Chapter 4, The Sound of Silence


 * Fixes for known issues and balance adjustments
 * 1. Adjustments made to Chapters 1 through 3
 * During movement on the field map, the magnet will not break unless you move into a boss or certain terrain.
 * The default field map control time has been increased to 15 seconds, making exploration and movement easier.
 * When your party starts a battle on the field map, they will now perform a "Rush Attack" that causes the turn counters of all enemies in the battle box to increase by 1 (delaying them for a turn).
 * The locations of monsters that give large amounts of EXP (such as Metal Orblings) have been adjusted.
 * A column of "Danger Zone" tiles has been added to certain field maps. When one of your party members touches or moves past this zone, many enemies will spawn and/or attack you. (This has always been the case, but the timing has been made clearer.)
 * 2. Adjustment to Pact unlock timing
 * You can now forge Pacts immediately after completing the tutorial. (This feature was previously locked until an event in Chapter 2.)
 * 3. Improvements to the network environment
 * Improvements to the network infrastructure have been made, and connection errors should now be less frequent. Please accept our sincerest apologies for the unexpected interruptions to your valuable play time. We will continue to improve our infrastructure to provide the smoothest possible play experience.
 * 4. Correction of the "Mighty DNA" and "Mighty RNA" Guardian names
 * Mighty, while a Guardian, does not have DNA or RNA forms, and is meant to be used to level up your other Guardians. As such, all Classes of Mighty are now simply called "Mighty." Note that this is only a cosmetic change, and the amount of experience they give is still determined by the rarity of their Class.

Mighty DNA has been changed to Mighty. (C Class) Mighty RNA has been changed to Mighty. (B Class)

We appreciate your understanding and support, and will do our utmost to continue providing an enjoyable play experience.

We hope you enjoy your journey across Terra!

The Terra Battle 2 Team